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NDA show - Blue Zoo (Sept 2026 - Now)
Onto a new show at Blue Zoo which utilizes both CG Stylization and Live-Action - A pretty cool one! Will share updates soon!
COMFY UI / AI - personal projects & Development (Sept 2024 - Now)
During my spare time, I've been playing around with and using COMFY UI and and similar Gen AI tools to help develop and assist in my creative processes. Lots of ups and downs and a steep learning curve, but got some pretty cool outputs.
Will share soon!
NDA show - Blue Zoo (Aug 2025 - Sept 2026)
Worked as a Mid Lighting and Compositing Artist for an episodic show! Will share updates soon!
NumberBlocks - Blue Zoo (Oct 2024 to Aug 2025)
Returned to Blue Zoo to work as a Cover/Mid Lighting and Compositing Artist on BBC's NumberBlocks.
























Blue Zoo Social Events (Summer 2025)
Thought I'd use this space to highlight some cool non-work work stuff!
Here are a couple pictures of the BZ 25th Anniversary party! Here's to 25 more! (See if you can spot me?! - Difficulty - Easy)
A picture of the entire BZ studio at the Summer party! (See if you can spot me?! - Difficulty - Impossible)
The Twits - Jellyfish Pictures (Oct 2023 to Oct 2024)
Worked as a lighting artist on Netflix's "The Twits", released in 2025. Used a USD pipeline with Houdini Solaris and Nuke for the L&C! This was an awesome experience and had me going above and beyond my usual tasks, doing FX, creating keys, and an insane amount of QC! Here's the Trailer!


















RIP Jellyfish Pictures! 🫡
VFX Lighting - Personal Prjects (Apr 2024 - July 2024)
During my spare time, I worked on some personal VFX Lighting shots. I have done a wide range of tasks on these pieces, such as setting up the shots, stitching and creating HDRI's, Matching the lighting to the plate, adding blockers for shadows, Compositing etc.
The models and footage are not mine, and are credited in the YT video descriptions!
BLENDER Splash Screen - Relighting (Apr 2024)
As a personal project, I re-lit this Blender demo file, creating a day and night scene!
Geo credits:
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Blender 2.92 – Sinosauropteryx Prima
Sinosauropteryx Prima, by Joanna Kobierska
License CC-BY-SA 4.0


Compositing Tutoring - with Josh Parks (Nov 2023 to Apr 2024)
On weekends (and after work), I have taken compositing coaching by Josh Parks, to help broaden my Nuke knowledge and some really cool tips and tricks that makes my life 10x easier : ) !
The breakdowns can be seen in my compositing showreel (On the home page).
Pip & Posy S2 - Blue Zoo (Sept 2022 to Oct 2023)
Came back to BZ after my internship as a junior light and comp artist to work on Pip and Posy series 2! During this production, I have learnt a lot of new tricks and have worked on a wide variety of shots. Certain difficult tasks include rendering snow footprints FX, fixing depth issues within Nuke and rendering glass reflections and integrating it to the shot seamlessly. below are a couple shots i have worked on from the show, more can be seen on:
https://drive.google.com/file/d/1z9vjiwbp6l4zjBJnjB_FNODmllVxH_R8/view?usp=sharing
















Property of Magic Light Pictures Ltd. Not for Distribution
BLUE ZOO Summer Internship 2022 (July to Aug 2022)
During the summer of 2022, I was an Intern at Blue Zoo - where, along with some other amazing artists, made some amazing work and got my foot into the industry. I have worked on some small productions, whilst also helping my mentors with certain shots on some short-form projects. Some of my work made during this time can be seen in my 2022 Showreel at:
https://drive.google.com/file/d/12NSBOH_2blOulqOkBTzFn_lTQZ9kn_zr/view?usp=sharing
'RISE!' Degree project - Third Year University (Sept 2021 to July 2022)
"Rise" is a short film I have made with some course-mates during my Third year at the University of Hertfordshire, on the Digital Animation Course. I was responsible for Lighting, Compositing & Rendering on this project (and also a lot of other additional stuff lol). For the film's pipeline, USD was implemented to ensure ease of transferring data between the team members. Below are a few shots from the film!

The film can be found at:
https://vimeo.com/706983580?embedded=true&source=video_title&owner=127159305

Our film also won the award for best 3D film at the 2022 UOH expose! Here are some pics from the event! The film also won best animated film at the RTS East 2023 Awards show!
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Our Rookies page, along with some BTS work, can be seen at:
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https://www.therookies.co/entries/15918
'Nefarious' freelance shot lighting - Third Year University (Sept 2021 to July 2022)
Responsible for Shot Lighting and compositing 4 shots in the short film, "Nefarious". The film can be seen at:
https://vimeo.com/715264398?embedded=true&source=video_title&owner=175695610
Personal Lighting Projects - Third Year University - 2021 Fall

Modelling and (most) of the texturing by Clint Rodriguez. I was responsible for composition, lighting and compositing

Fairy-tale inspired lighting - Responsible for Lighting & Comp
URBAN DECAY lighting projects - Second Year University - 2020 Fall

Lighting/ composition inspired by the "Chopin" scene in "the pianist" (2002)

Lighting/ composition inspired by the artworks of Andrew Wyeth
[ARCHIVED] University Generalist Intro projects - First Year University - 2019
I just wanted to use this section to show some of my first 3D experiments and document the start of my journey! Very rough work here but laid the foundations for the artist I am today!!
Still to add some Coding, photogrammetry and Mari Substancing work I have created.
Final integrated CG with plate


GI / Bounce pass

Shadow pass
Lights graded / balanced

Shadow mask (for the shadows in the footage)


Footage frame

Key light
AO pass

Footage with shadows


Reflection pass
Reflection masked
Here is a Uni Lighting project I did, where I had to match the CG elements to the plate. This was my first time working with filmed footage, and I liked the task of integrating CG with Live action!

Lit CG elements added to footage
Below are some screenshots from a Second year project I have worked on. Was responsible for partial lighting, compositing and a fair bit of modelling, as well as multiple other generalist tasks!










Below, I have freelanced compositing on a couple shots for a Third year film!




Here are some Concepts and Illustration Sketches I have done for some early Digital Art modules.












Below are some Anim poses I have done. I have also done some basic animations, such as a Walk-run-jump cycle, Weighted pulls, bouncing ball physics etc. Very early on, I realized being an animator was not for me haha!




Some Generalist tasks I have done in my first year of Uni. My first time delving into CG! Was responsible for everything except HDRI's.







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